***Season opener BIG GAME***
Sunday April 8, 2018
Four BIG battles, four hours of fun and a lifetime of memories!
The season opener BIG Game is a format with scheduled breaks to allow players the ability to break with their teams to strategize together, refill their equipment, and refuel their energy levels as they play their first BIG Game of the season. We will be using the entire location and staging from one central location.
Sign up for the season opener BIG GAME by March 4, 2018 for only $20!
Preregister between March 5 & April 6 for $30.
Sign up as Blue or Yellow
$15 rentals for players who preregister.
Thousands of dollars in prizes!
Pass holders preregister for only $10 up until April 6, 2018
To register on the day before and the day of the event entry will be $40.
BIG Game information:
Please be prepared for your briefing at 11:45 by ensuring these things have been completed by then.
#1- Your name has been entered for the door prize draw (at the registration table)
#2- You have been correctly marked for your team of preference: Blue or yellow
#3- You have purchased the paint you feel will be required for the first part of the day
#4- You have chronographed your marker to under 290 ft per second (NO EXCEPTIONS)
#5- You have received your rental gear, gun, mask, and coveralls (gun renters)
#6- You have locked all valuables away in your vehicle
#7- Be ready for the general meeting at 11:45am
The game will consist of 4 parts:
Part #1 12:15 pm – 1:00pm 45 minutes play 25 minutes clean up, paint up, air up and set up for next round
Capture the flag X 4. Players will battle it out to capture four opposing team flags. Teams will receive 2 points for every flag they capture and one point for every one of their own flags that have not been captured. After the round of game play we will tally the points. Players will be informed of the score. The team with less points will have 1st dibs on their start point for the following battle.
Part #2 1:25 pm – 2:10pm 45 minutes play. 25 minutes clean up, paint up, air up and set up for the next round
Capture and hold a location X 3. Players will break out and battle their way to 3 flag pole locations. They will be required to raise the flag. They will receive 1 point for raising the flag and 3 additional points if it remains raised for the duration of the battle. If it is lowered once it has been raised but is then raised again, the value at the end of the game will be only 1 point. After the round of game play we will tally the points. Players will be informed of the score. The team with less points will have 1st dibs on their start point for the following battle.
Part #3 2:35pm – 3:20pm 45 minutes play. 25 minutes clean up, paint up, air up and set up for the next round. FOOD OPTIONS TBA
VIP! Players will be required to move 2 VIP designated team mates at a time to a safe house. After each successful move teams will designate 2 additional players and continue to move them 2 at a time. Scoring Teams will receive 3 points for the first individual, 4 for the second, 5 for the third…. ***SNIPERS*** If a VIP is eliminated by a first strike round the opposing team will receive 3 points. If a VIP is eliminated by YGP 68 cal round ball the opposing team receives 1 point. After the round of game play we will tally the points. Players will be informed of the score. The team with less points will have 1st dibs on their start point for the following battle.
Part #4 3:45pm – 4:45pm 60 minutes of game play!
Escape! Pairs of individuals on both teams will be required to make their way to a designated escape vehicle unharmed. Only players arriving two at a time will be counted as a point. Teams will be awarded 1 point for every pair of players who make it across enemy territory unharmed. Players may complete this mission multiple times in the 60 minutes of game time. GAME OVER! All players will return to spawn and gather for the final scores, shenanigans and THOUSANDS OF DOLLARS IN DOOR PRIZES!
Come out and have a BLAST,
Young Guns Inc.